STEINZ THE GAME
*Version Fire #1*
For TI-83, TI-83+/SE, TI-84+/SE
Designed and Programmed
by Adam Steinberger
email: astein.junk@gmail.com

To set up game/variables, please ungroup STZF1!
**NEW TO F1: Using BasicBuilder, Steinz is now an Application!**


Steinz the Game is a cross between Frogger and Mario. The object of
the game is the get an undisclosed amount of stars ("+") in order to
advance to the next level without falling into any traps. The more
stars you get, the better your score is. Traps include bombs and craters
at the bottom level of the play area. By running into a bomb or falling
off a crater on the bottom level, the game ends and you have a chance
to make a new high score. There are also a few other things to be
cautious about. Ice, which looks almost like an inverted level platform,
causes you to slip and move onto the adjacent space in the direction
you are moving. Sand dunes, which look like several specks or grains
of sand, collapse in on themselves when you move onto them. You do not
automatically fall from a collapsed sand dune, but there is no longer
something to walk on where that sand dune once was. One last note is
that there are NO BOUNDARIES in Steinz the Game. Walking off the screen
will cause you to appear on the opposite side of the screen.

Controls:
Arrow Keys = general movement
ALPHA = view high scores
2ND = view "about" screen
MODE = exit game
ENTER = pause game
K = force gameover
R = restart game

Two Player Mode:
With Omnicalc (also in this .zip file) you can now play against
another person using ONLY THE I/O LINK (left/bottom).
To play 2p mode, just move like you would in regular game play.
If you get a point, your opponent will lose half a point!
If you don't have Omnicalc and an I/O link, then you can just
play in regular single player mode.