Mines86 v0.1
Sean Barnes
sean.a.barnes@worldnet.att.net
November 26,1999

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Thank you for downloading this game. Please send me email with your comments. My address is at the top of this document.
It is a simple clone off of the classic "Minesweeper" game. The game play is very similar, except that it doesn't clear away large empty spaces for you. There is a timer but it doesn't save high scores, yet. The object of the game is to mark the 10 mines with the 10 flags. If you uncover a square without any mines, it will show the number of surrounding mines. If the square is blank it means that there are no nearby mines. Once you have correctly marked all ten mines, you win!

Features:
~~~~~~~~~
-let's you know when you have won. You must have every flag correct, though.
-has a working timer.
-teacher key.
-should work on all ROM versions (tested on 1.6)

Keys:
~~~~~
2nd-uncovers a square unless there is a flag on it
alpha-places a flag on an empty square, swithches flag to a '?', or switches '?' to an empty square
more-turns off the calc but stays in the game
exit-quits the game, and any shells that are running

Known Bugs:
~~~~~~~~~~~
-bottom row of keys won't continue when the program is paused (title screen).
-no message is displayed if you win after uncovering the very last square.
-empty spaces aren't cleared automatically.
-quits from shells when it exits

Please email me if you find bugs.

Future Updates:
~~~~~~~~~~~~~~~
-high scores
-fix bugs

History:
~~~~~~~~
-Version 0.1 (November 26,1999)
  -initial release
  -seems stable
  -2757 bytes

Credits:
~~~~~~~~
-the people at ACZ for their great tutorials and routines
-my parents for buying me my TI-86
