| Author | Comment |
thunderflea Marine Posted: 1 Dec 2009 13:37 GMT Total Posts: 15 | how do i make a list for highscores? also anyone got any good graph tutorials to learn how to make games there! like how to set up the screen for coordinates? my friend made a grapg game and (0,0) is the the top left, why is that? thank you ahead of time! |
tifreak8x Administrator
 Posted: 1 Dec 2009 15:32 GMT Total Posts: 419 | Making lists is easy, {1,1,1->L1 creates a 3 element list at L1. To create a list or unarchve a current list, use SetUpEditor L1.
As to the graphscreen, you can set the graphscreen parameters to be many different things, the constant with the coordinates tho would be using Text( and the Pt commands, I think. It might be Pxl commands, its been a while since I messed with them.
As to tutorials, there are several on http://tifreakware.net and http://ticalc.org you could check out.
--- Bringing you Pokemon, for your calculator. |
thunderflea Marine Posted: 1 Dec 2009 22:03 GMT Total Posts: 15 | i know how to make a list, but how would i use it to store highscores? |
tifreak8x Administrator
 Posted: 2 Dec 2009 00:34 GMT Total Posts: 419 | simple, you store to L1(element #
--- Bringing you Pokemon, for your calculator. |
haveacalc Guardian
 Posted: 2 Dec 2009 19:09 GMT Total Posts: 1111 | You could do something like this:1→dim(L1 If L1 already exists, it will reduce its length to 1. If not, this code is the equivalent of{0→L1
--- -quoted directly from most movies that don't exist (and some that do). |